Overview
Aims
• Definition, description and explanation of key concepts, theories, methods specific to the study of Geometrical Modelling And Computer Graphics;
Using concepts specific to the field in order to explain the fundamental algorithms, technics of image acquisition and processing
• Application of principles, basic rules for using equations and system to perform applications in Computer Graphics
Course contents
1. Introduction. General Terms and Concepts; 2. Modelling and representation. Using 3D graphics; 3. Programming languages and equipment tools. 3D object manipulation; 4. Spatial Transformations, plane coordinate systems and two spherical coordinates. 5. Highlights of Cartesian coordinates attached observer; 6. 2D Transformations;
Learning outcomes
• Developing some understanding of the role of logic and discourse representation as a tool in describing and analysing algorithms and data processing for Geometrical Modelling And Computer Graphics ; • Having developed critical reading skills and ability to initiate own research.
Assessment
Combined oral and written examination to verify the quality and correctness of information assimilated. (50%+50%).